Version of October 25, 2026
This page describes what data the Android game “Wall Defense: Castle Siege” keeps. Developer: sole proprietor Artem Andreevich Chernov (INN 505399298066, OGRNIP 326508100477122).
There is no account or sign-up. The game does not ask for your name, email, age or phone number. Your wave, wall and hero levels, gold and settings are stored on your device and are removed when you uninstall the game. If Android backup is on, the system may keep a copy in your Google account and restore it after reinstalling.
The game works offline. When the internet is available, it sends short anonymous events to our server, for example "wave started", "wave won", "screen opened", the day since install, the launch number, the game version and the interface language. We use them to find the places in the game that work badly. The events contain none of the following:
The events cannot be linked to a person or a phone. Like any internet server, our server technically sees the network address of a request; we do not write it to the event log and do not use it. The progress transfer code is never sent anywhere: you decide where to keep it.
If you allow notifications, the game reminds you that the daily mission is waiting. The phone schedules these reminders itself: nothing is sent to a server for them. The game stays quiet from 22:00 to 9:00. Turn them off in the game settings or in Android.
The game is meant for users aged 13 and older and is not directed at children under 13.
Everything the game stores is on your phone and is deleted with the game. Anonymous events are kept on the server for 30 days and then deleted automatically. Questions: chernow.ads@yandex.ru.
If the game starts collecting or sending data, for example shows ads or accepts payments, this page will change before that update is released. The current version is always at https://chernow-legal.website.yandexcloud.net/wall-defense/privacy-en.html.